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The forest mod api not starting
The forest mod api not starting










  • Auto Lighter (automatically light dynamite/molotov).
  • Fast Bow (even faster with Item Hack equip bow first, then enable) + Flintlock(shoot faster when running faster).
  • Instant Building Destroy (Destroy buildings with 1 hit).
  • the forest mod api not starting

  • use scrollwheel with hole cutter to change the size.
  • T - Respawn/-add last prop/item/animal/mutant.
  • X - Sphere (Hold X and use the scrollwheel to change the radius release to execute).
  • Switched toggle+label position, so text can be longer.
  • Localization! (currently English, German, Polish, Dutch).
  • L18n: Added Simplified Chinese, Portuguese.
  • L18n: Added Turkish (by DOMTÄ°S ÇORBASI).
  • Supported languages (change in 'Game'-Tab)Ĭontact me on Discord to add your own language.

    the forest mod api not starting

    #The forest mod api not starting mods

    ModAPI Hub - Create a ModAPI package ? with your favorite mods for The Forest, Subnautica, Raft, Green Hell and Escape The Pacific. If you would like to make a mod of your own, and consider any of the solutions used in Champions of the Forest as useful, you are free to pick up whatever you want and implement it in your project. To other mod creators: I have made this mod open source, as i would like to see the developement of modding and of ModAPI. Open ModAPI, go to the development tab and click 'Create new project': Give your project an ID. Continue at the Green Hell section for the tutorial and quirks. However, Green Hell uses its own / unity methods. Is there any way to load mods without modAPI or am I pretty much screwed? In most games ModAPI specific methods, attributes, etc.

    the forest mod api not starting

    The only mods I have seen for the forest come from MODAPI which is great but the problem is that MODAPI only loads the game on standard (nonVR) mode. Here you can find mods for the ModAPI of 'The Forest'.










    The forest mod api not starting